As most of you might have noticed, the server has been down and unavailable for the few days that have passed, this is due to Skyvele being upgraded to a network as well as move hosts (better hardware). We decided to turn Skyvele into a network because the transition to a multi-gamemode server would be much easier and quicker to do in the future as we have more than one game modes planned. For the time being, Skyvele will re-open with Skyblock only as that is the game mode we want to primarily focus on and keep improving for now. Upon re-opening, there's a chance that Skyblock will be reset (Top Islands, as well as Donator Users, will receive special rewards for supporting us during the beta). Other than turning Skyvele into a network, we have also been working on improving Skyblock itself, tweaking current features and adding more features, which you can find below.
This part of the Skyblock server has been teased in the past and we're finally proud to announce that upon the re-opening of the server, the warzone will be available in all its glory for you to explore with your friends. The warzone map is 1024x1024 blocks big and is filled with secrets, hostile mobs such as Wraiths, Villager Bandits and Mini-Bosses which you can hunt down to kill for loot, an Outpost castle and much more! Upon entering the warzone, you will notice that a different scoreboard is being displayed to the right of your screen, that scoreboard will give you vital information regarding your crapple/gapple/enderpearl cooldowns, as well as how many kills you have and when events are going to be running. You can find a few images in the spoiler below!
Many of you might be familiar with "KOTH" or "King of the Hill", Skyvele's warzone outpost will be very similar to that but also unique in its very own way. The warzone contains one Outpost called The Red Keep. The Red Keep can be found at the coordinates displayed when using the command "/outpost". To be able to claim the outpost you must be part of an island. To start claiming the Outpost, just walk into the center of the castle and stay there until it is claimed! Beware that if there are multiple island teams trying to capture the outpost, the countdown timer will pause and the outpost will be contested until there is only one island team left. Upon capturing the Outpost, only you and your island team will be able to access it (the castle building), as well as select an outpost-exclusive perk to help you further progress with your island. After the outpost has been captured it will be unraidable for exactly 48h. After that, other players will be able to enter the castle and capture it.
The islands also bring new features, visual ones as well as gameplay ones. During the beta, we have received a lot of feedback from you and we would like to put that to good use, therefore further balancing out the in-game economy with various pricing nerfs as well as some slight buffs where we deemed necessary. These changes were put in place in order to have a more stable and balanced economy that will allow new users not to feel overwhelmed, but also reward users that put in the time and effort. Other than that, many small issues here and there have been fixed regarding the islands, one being the mushrooms and cobwebs regeneration and so on. Other than that, the core gameplay of Skyvele has not changed much (unlockable areas, mining expeditions, storehouses, etc.), but we do plan on implementing more of those kinds of features in the seasons to come.
Other than the changes mentioned above, a lot of work has been put into the improvement of Skyvele's webstore, forums, and discord server. Upon donating (ranks), you will have the option to input your discord username before you make the purchase to also receive a rank on our discord server! Furthermore, the Skyvele Minion Bot has been fully re-coded and most of its features have been tweaked for a better and easier end-user experience.
Lastly, I'd like to thank @Bumblewasp for showing immense support to Skyvele ever since the day he has joined the staff team. @Contactless for also showing really great support and hosting multiple giveaways out of his own pocket. @Astero for also showing really great support, and assisting with the development of Skyvele as well as the discord bot. I would also like to thank the following users for showing support during the beta, it is much appreciated. Hammykins (Top Donator! <3), Upsized (Second Top Donator! <3), Contactless (Third Top Donator! <3), as well as iDold, MakedonGamer, TeAm6_AZLIK, TheRealChaosYt, yapperyapps, IdConfirmed, AltraSan, Ivel97, Boss_Turtle and OmerBenGera. Your support is truly appreciated and you played a big part in assisting Skyvele to grow, and want to grow further.